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Friday, May 18
Applications
Sports and Game Analytics
Fri, May 18, 5:15 PM - 6:15 PM
Lake Fairfax B
 

Predict Video Game Wheel Design Game Strategy (304448)

Charles Chen, Applied Materials 
*Mason Chen, Stanford OHS 

Keywords: Regression, Game Analytics, Return of Investment

Have you ever wondered why tanks use the continuous track design instead of just regular wheels? What are the advantages and disadvantages behind this design? This STEM project is to study continuous track design by playing the hill climb racing video game, and applying Minitab statistics to determine the positive and negative aspects of it. The benefit of this project is to research and explore an interesting topic and have fun playing video games at the same time. While doing the project, we will use the mountain stage in the game Hill Climb Racing, the stage with the most extreme terrain and assess five cars; Hotrod, Moon lander, Super off-road, tank and hovercraft. Each vehicle has a different wheel design; we will compare their return of investment (ROI) performances. Our goal is that we want to determine whether there is any repeatability, so that each player is at the same level to prevent outliers in scores; as well as if there is any significant player dependency (reproducibility), meaning whether different players playing the game will affect the results. The end objective is to determine whether continuous track design actually is the better wheel design and why.