Abstract:
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Participants in a common party game view a tray of items for a brief amount of time. Then the tray is covered and participants try to recall as many of the items as they can. In the classroom, we have used a virtual memory tray to investigate whether the act of walking through a doorway may lead to memory loss, as has been claimed by some actual studies. The activity has been used in many different classes, ranging from freshman Stats classes to a graduate course in Experimental Design. The basic form of the activity can be used to illustrate comparative box plots and either the two-sample t-test or one-way ANOVA. An additional factor may be added in order to illustrate two-way ANOVA and the concept of interaction. In this paper a virtual memory tray will be presented, along with suggestions for its use and some summaries of classroom data.
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